“One of the biggest challenges was visualizing some of Strange’s transformations. He had to be distorted, torn apart, reassembled, duplicated and so on while interacting with the environments. We normally design and compose previs shots, so this was a much deeper dive into RnD. We tried a lot of things – deformers, particles, cheat cards, simulations, dynamics, with resources shared between The Third Floor’s Los Angeles and London crews. The sequence took six months to develop, including making sure the shots being visualized were shootable!” – The Third Floor previs and postvis supe Faraz Hameed