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Visual effects and animation journalist Ian Failes

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Recent Posts

  • Announcing ‘befores & afters’
  • A new VR animation tool, for first-timers
  • LEGO Movie 2 at 3D Artist
  • Inside the fx of Bird Box
  • New 3D World has Alita, DNEG and more

Retro VFX: The tech of Terminator 2

An oral history with ILMers behind the CGI.

The social (VFX) lives of Hollywood

Behind the scenes vfx pics posted by the stars

Retro VFX: Contact

The famous mirror shot in ‘Contact’ was almost something else entirely

Retro VFX: Men in Black

‘Men in Black’ and its crazy collection of real and CG creatures

Retro VFX: Batman & Robin

The forgotten freeze-frame moments from the film

Retro VFX: Predator

Optical compositing, thermal cameras and *that* red suit

Retro VFX: The Mummy

Re-visit the digital make-up, mocap and other VFX innovations from the 1999 film

RETRO VFX: The Lost World

Animation director Randal M. Dutra reflects on those early days of the digital age

Retro VFX: The Fifth Element

Multi pass and motion control: re-visiting the VFX of 'The Fifth Element'

Retro VFX: Terminator 2

Full liquid metal, now in 3D: re-visiting the freakin’ T-1000 walking out of the fiery truck crash
Full liquid metal, now in 3D: re-visiting the freakin’ T-1000 walking out of the fiery truck crash

Retro VFX: Dante’s Peak

The race to finish Dante’s Peak...20 years ago

Retro VFX: CG Jabba

You’re a wonderful human being: re-visiting CG Jabba 20 years later

Retro VFX: Mars Attacks!

Behind the ILM Mars Attacks! tests that convinced Tim Burton to go CG

Retro VFX: Twister

It’s been 20 years since ‘Twister’ brought us that flying cow

Archives

  • March 2019
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  • April 2017
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  • February 2017
  • January 2017
  • December 2016
  • November 2016
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Masters of FX

My book featuring 16 of the world's best vfx supervisors is available at Amazon.com

Tag: 3dworld

New 3D World has Alita, DNEG and more

3DWorld_Alita

Check out the new 3D World magazine with features I’ve contributed on Alita: Battle Angel, DNEG’s environments and Stephan Fleet’s VFX tips.

Posted on February 26, 2019Categories FreelanceTags 3dworld

A whole new 3D World

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The latest 3D World mag has a couple of my features in it: Weta Digital’s work on Mortal Engines, DNEG’s approach to animation, and more Stephan Fleet vfx diary insights.

Posted on December 29, 2018Categories FreelanceTags 3dworld

MPC’s creature tales

CreatureTales

Go behind the scenes of MPC’s Creature Lab in this new – and very practical piece – in 3D World magazine.

Posted on September 6, 2018Categories FreelanceTags 3dworld, MPC

Behind the synthetic worlds you know so well

craftingworld

For 3D World magazine, I talked to Image Engine, Scanline and RISE about some digital worlds they’ve concocted in some recent films.

Posted on August 14, 2018Categories FreelanceTags 3dworld

Fractals and Ziva in latest 3D World

FractalsZiva

For the latest 3D World magazine, I wrote about Ziva Dynamics and its creature work, plus a special ‘Fractals’ round-up with Framestore, Method Studios, Weta Digital and Imageworks.

Posted on July 12, 2018Categories FreelanceTags 3dworld

The tree-makers

treemakers

A look behind the scenes at how Weta Digital, Imageworks, Animal Logic and ILM craft digital foliage, at 3D World magazine. Loved writing this one.

Posted on June 21, 2018Categories FreelanceTags 3dworld

Invisible effects and how they were invisible

invisiblefx

There’s always so much great film work around that’s invisible, and for 3D World magazine, I highlighted a few recent releases. My favourite bit is this feature image which just has the sand bags for a deer that will be later added in for the film, Three Billboards.

Posted on May 16, 2018Categories FreelanceTags 3dworld

Behind the scenes of Altered Carbon

AlteredCarbon

For 3D World magazine, I talked to vfx supe Everett Burrell about the making of Netflix’s Altered Carbon – an amazing show.

Posted on May 16, 2018Categories FreelanceTags 3dworld, Everett Burrell

Horses everywhere

Massivehorses

In February, I wrote this piece for 3D World magazine about their horse and rider agent. Check out the tutorial that Steven Regelous did, too.

Posted on April 20, 2018Categories FreelanceTags 3dworld, Massive

Proceduralism from Rise

Proceduralism

Back for the February 2018 issue of 3D World magazine, I talked to Rise FX about their use of procedural workflows in Houdini for Babylon Berlin and The Dark Tower.

Posted on April 18, 2018Categories FreelanceTags 3dworld, Houdini, Rise FX

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