Tag: Jurassic World: Fallen Kingdom
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Finding ‘Indo’ – how ILM made Fallen Kingdom’s Indoraptor a different dinosaur
It’s basically psychotic. It doesn’t have a mother. It has no sense of right or wrong and it’s a bit unhinged. – Alex Wuttke, visual effects supervisor, Jurassic World: Fallen Kingdom The genetically engineered Indoraptor is a new kind of dinosaur introduced in Jurassic World: Fallen Kingdom. For the film’s effects teams, it was the…
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Fallen Kingdom: the film before the film
Before things start ramping up in Jurassic World: Fallen Kingdom, audiences get a taste of what’s to come thanks to a dramatic prologue sequence. Here, mercenaries visit Isla Nublar and quickly encounter the infamous T. Rex in the main street, and then later a leaping Mosasaurus. The sequence includes both a submarine arrival and an…
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The saddest moment in Jurassic World: Fallen Kingdom was also one of the most beautiful
The sight of a brachiosaurus being enveloped in an ash cloud after the volcanic eruption of Isla Nublar – as several characters and other dinosaurs leave the island by boat – was a powerful moment in J.A. Bayona’s Jurassic World: Fallen Kingdom. vfxblog asked ILM animation supervisor Jance Rubinchik about the approach to that touching…
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A lion and a Mosasaurus: how those fun end moments of Jurassic World: Fallen Kingdom came to be
The final scenes of Fallen Kingdom, in which several dinos have escaped captivity and are now out in the ‘human world’, hint at exciting times to come. Two moments in particular stand-out: the sight of a giant Mosasaurus coming through a wave amidst a group of surfers, and a T. Rex roaring at a lion…
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Cat litter and other unexpected fx solutions derived for Fallen Kingdom
For Thrillist, I wrote about some of the awesome ways effects were used in unusual ways to help make Jurassic World: Fallen Kingdom, including cat litter, a roller coaster and inflatable puppets.
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The best of both Jurassic worlds: practical and digital
“We gave Neal a 200 million polygon file from the T. rex at one-to-one scale. He started printing it but two days later he rang me panicking, going, ‘David, David. I can see poly faces! I can see the polygons in my 3D print! We need more resolution!’” – David Vickery, visual effects supervisor, Jurassic…
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Check out this mocap featurette for the VR ‘Jurassic World: Blue’ experience
Felix & Paul Studios is behind the ‘Jurassic World: Blue‘ VR mini-series available on Oculus Go, Oculus Rift and Samsung Gear VR headsets. They worked with ILM on the experience, and here’s a neat featurette on how the mocap was achieved. Look for ILM’s awesome animation supe Glen McIntosh!