Tag: Randal Dutra
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Jurassic Week: the Dinosaur Input Device
Next up in vfxblog’s Jurassic Week is a brand new oral history on the making of the Dinosaur Input Device. It was this dinosaur-shaped stop-motion armature fitted with special encoders that kept Tippett Studio in the game during the making of Jurassic Park, after its original stop-motion dinos were scrapped in favour of ILM’s CG.…
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Randal M. Dutra on ‘RoboCop’ and the stop-motion ED-209
Recently on vfxblog, I was able to speak to former ILM animation supervisor Randal M. Dutra about his work on The Lost World: Jurassic Park for that’s film’s 20th anniversary. I invited Dutra back to talk about his stop-motion contributions to RoboCop, which this week celebrates 30 years since its release. On that film, Dutra…
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‘The Lost World’ turns 20: Animation director Randal M. Dutra reflects on those early days of the digital age
How Steven Spielberg came to adopt CGI dinosaurs for 1993’s Jurassic Park is an often-told story, including in several interviews I’ve done recently. Ultimately, the move from stop-motion to digital dinos paved the way for an explosion in CG characters in blockbuster movies. That included Jurassic Park’s sequel, The Lost World: Jurassic Park, released 20 years…