‘Mission: Impossible’: ILM’s pioneering vfx 20 years on

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The Mission: Impossible spread from Masters of FX, detailing ILM and John Knoll’s work on the film, today celebrating its 20th anniversary.

1996 really was a big year in film releases and in vfx break-throughs. Mission: Impossible might not necessarily be thought of as a vfx blockbuster in the same vein as Twister or Independence Day from that year, but in many ways it ushered in several new techniques and drew upon a raft old ones to help tell this thrilling first story in the M:I franchise. Now 20 years old, here’s a quick look back at one particular technique – projecting mapping – that was used on the film at a time that the effect was still not all that common. Continue reading “‘Mission: Impossible’: ILM’s pioneering vfx 20 years on”

Craving behind the scenes?

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Sometimes I will watch a film or see a game and really, really want to know what work went on behind the scenes. Sometimes I’m lucky enough to have covered the film or game, sometimes there’s a great making of book. But often there isn’t. Enter: Craft, a new site that’s looking to show tons and tons of behind the scenes materials for animated films and games.

Continue reading “Craving behind the scenes?”