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Month: August 2016

Stop. Stop-motion.


Laika’s work on Kubo was just incredible, and although it hasn’t been a huge success, it showed off the magic that still exists in stop-motion animation. So I took at look at some present and previous innovations in the field, for Inverse.

From 20 years ago, Dr. Moreau

This week will be the 20th anniversary of the release of The Island of Dr. Moreau (1996), a film plagued with problems. The original director Richard Stanley was replaced by John Frankenheimer, who then faced dealing with the eccentric stars Marlon Brando and Val Kilmer, and even Stanley himself who snuck back on set in an animal costume.

But one even more fascinating aspect of the production was its mix of Stan Winston-crafted creatures and digital visual effects by Digital Domain at a time when so much experimentation was going on in what could be convincingly created in CG on film.

I wrote about the often hilarious challenges the effects team faced at fxguide last year, after make-up and creature effects artist Shane Mahan and visual effects supervisor Kevin Mack shared their experiences on Dr. Moreau in a panel at Trojan Horse was a Unicorn. Check out it for a lot of fun details and imagery.

VFX_on_DVD: Warcraft

There’s a couple of big films released recently that I think are going to have great Bluray and DVD releases. One of them is Warcraft, partly because of the opportunity to see some of the extensive art direction, production and visual effects that went on behind the film. Already you can check out a taste of the DVD featurettes, including this one on ILM’s giant wolves. Also includes some brief remarks from vfx supe Bill Westenhofer and animation supe Hal Hickel. Bluray and DVD is out 27 September.