“We did a lot of planning and then I threw it all out, and then I planned it again, and then I threw it all out.”
I had a really frank discussion with Will Gluck, the director of Peter Rabbit about working on the hybrid cg-live action feature, with VFX by Animal Logic. Check it out at Cartoon Brew.
At VFX Voice, two new online articles I wrote have now been published. The first is a breakdown of one scene from Downsizing, which utilised some neat miniaturisation effects. And the second is about the awesome stampede in Jumanji: Welcome to the Jungle.
For MovieMaker magazine, I talked to practical and digital effects artists from Blood Brothers and Alchemy24 about combining forces to make some killer horror fx. The full story is in the MovieMaker ‘Complete Guide to Making Movies 2018’.
This feature is being made by 3rd World Studios, using Unreal Engine 4. Check out the story at Cartoon Brew.
For Cartoon Brew, I sat down with ILM London to discuss Snoke, and how a bunch of changes were made during and after shooting to make the character more menacing.