Category: Uncategorized
-
A home-grown VFX event
Lately I’ve been super lucky to visit some visual effects and animation events around the world. But one of the first events I ever went to – before I even worked in VFX – was the Australian Effects and Animation Festival. It’s still going, and it’s run by Digital Media World magazine, although now it…
-
Big hugs
My newest online piece for VFX Voice is about the facehuggers by Framestore in Alien: Covenant. Check it out.
-
An Effects-Laden Solution to an Icy Problem
Great headline, I thought. This is my breakdown of Digital Domain’s Houdini fx work for The Fate of the Furious, published on Side Effects Software’s website. Incredible work.
-
De-ageing Ego, and other Ego fx
I thought the Ego-related vfx in Guardians Vol 2 were fantastic, especially the youthenisation work by Lola, the dioramas by Animal Logic and Ego’s destruction by Weta Digital – find out more at VFX Voice.
-
How practical and digital combined on Alien: Covenant
I talked to MPC vfx supe Charley Henley in London about the use of on-set suits and performers for the Xenomorph and Neomorphs in Alien: Covenant. Check it out on Cartoon Brew.
-
Luma Pictures had to look at some pretty horrible ear canal reference for their ‘Alien: Covenant’ effects
For Alien: Covenant, Ridley Scott’s newest deep dive into his Alien universe, Luma Pictures was called upon to create visual effects for several sequences. The studio researched and realized the tiny spores that inhabit some of the characters, including via ear canals – just getting that right required some pretty grotesque reference. Luma also delivered…
-
Lose a limb. Get it back.
That’s what happens to Emily Browning’s character on American Gods, and i wrote about how they did it for Thrillist.
-
Let’s talk about those crazy ‘Guardians of the Galaxy Vol. 2’ warp shots
A stand-out moment in James Gunn’s Guardians of the Galaxy Vol. 2 occurs when Yondu, Kraglin, Rocket and Baby Groot jump through several space portals causing their faces to warp and distend in almost grotesque ways. Trixter pulled off the scenes by re-creating photoreal digital doubles of Yondu (Michael Rooker) and Kraglin (Sean Gunn) while…
-
Can we animate in VR yet?
Limitless thinks we can, and they’re already doing it. I talked to Tom Sanocki at FMX about where their software is up to. Here’s the story at Cartoon Brew.
-
Rocket, fractals and 3D Artist
Always a lot of fun writing for 3D Artist magazine – love their spreads. Latest issue covers the work by Framestore and Weta Digital for Guardians of the Galaxy Vol 2.