Ridley Scott’s Alien: Covenant made heavy use of practical makeup effects, prosthetics and creatures during the filming process. Two creature shops, Creatures Inc. Ltd and Odd Studio combined to make those effects possible, led by creature design supervisor Conor O’Sullivan and creature effects supervisor Adam Johansen.
In this visual behind the scenes look at the practical effects work in the film, Johansen, one of the founders of Odd Studio, breaks down some of the major creature effects, including for the Neomorphs, the Xenormorph, the face huggers and body bursters, various dummies, and the alien lifeforms in David’s lab. Continue reading Up close with the practical creatures of ‘Alien: Covenant’
Disney were super-secretive about how the Beast was made in Beauty and the Beast. But now, with a making of video of Digital Domain’s work released, they’ve let information out. I talked to some of the DD team and wrote a quick how-to on Thrillist.
I could watch these all day. Here’s how MPC pulled it off, in a new article for Cartoon Brew.
I first got excited about Kevin Tod Haug’s work in Fight Club, then Panic Room, then Stay – and most recently on American Gods. So it was a thrill to meet him at FMX and do an interview. Here’s the result at VFX Voice.
Lately I’ve been super lucky to visit some visual effects and animation events around the world. But one of the first events I ever went to – before I even worked in VFX – was the Australian Effects and Animation Festival.
It’s still going, and it’s run by Digital Media World magazine, although now it has the slightly different name of the Animation Effects Awards Festival (AEAF). The event is over two days on 15 and 16 August at the Chauvel Cinema in Sydney – a very cool place to hold an event like this, I might add.
The speakers already announced are pretty incredible, and the two days conclude with an awards ceremony. So if you’re in Sydney on those days, I’d highly recommend attending.
Just check out some of these speakers:
- Sheldon Stopsack, Visual Effects Supervisor at MPC on Pirates of the Caribbean: Dead Men Tell No Tales
- Rob Coleman, Head of Animation at Animal Logic
- Jeff Capogreco, Visual Effects Supervisor at ILM
- Lindsay Adams, Visual Effects Supervisor at Iloura
- Ian Kirby and Luke Bicevskis from The Sequence Group
- A representative from Weta Digital will also be one of the speakers
There’s more information at the AEAF website: http://aeaf.tv. I’ll be there too, so please come say hi.
My newest online piece for VFX Voice is about the facehuggers by Framestore in Alien: Covenant. Check it out.
Great headline, I thought. This is my breakdown of Digital Domain’s Houdini fx work for The Fate of the Furious, published on Side Effects Software’s website. Incredible work.