• Victoria Alonso does sleep. A bit.

    Had a great time meeting and chatting to Marvel’s Victoria Alonso at VIEW. The EVP has wrangled some incredible vfx work for much of Marvel’s latest MCU. Here’s my interview at Cartoon Brew.

  • Trolls: the interview

    At VIEW I got to speak with Mike Mitchell and and Walt Dohrn about their film Trolls made at DreamWorks Animation. It’s based on the trolls dolls, but ‘based’ isn’t really a good way to describe it. Here’s the Q&A at Cartoon Brew.

  • Flamethrowers right in your face

    Hacksaw Ridge is great, and its practical effects are fantastic. I talked to special effects supervisor Dan Oliver about the work, for Inverse.

  • Computer Generations

    Here’s an in-depth feature I wrote for 3D Artist magazine looking back at 30 years of VFX, in honour of the magazine’s 100th issue. Mag is available to buy right now.

  • Memories of Cow & Chicken: David Feiss

    At VIEW, I sat down with director David Feiss to discuss his work on Cow & Chicken, Yohoo and Friends and the Open Season films. Check it out at Cartoon Brew.

  • Stopmo-VR? Phil Tippett’s Mad GOD launches into a new dimension

    Phil Tippett’s stop motion passion project, Mad GOD, is getting its VR release via Wevr. The virtual reality experience made by Kaleidoscope and Wevr puts you among the hand-crafted puppets of this crazy Tippett world. It will be released on the Wevr Transport platform on the Samsung Gear VR. And you can also watch the behind…

  • Picking the VFX trends is hard…

    …but I came up with 5 in a special blog post for AV3 Software. What do you think of them?

  • Could these be the contenders?

    It’s a little early but here’s my look on Cartoon Brew at the VFX Oscar contenders – with most likelys, likelys and outliers as the key categories. Who do you think will get nominated?

  • A VIEW conference primer

    I’ll soon be in Turin, Italy for the VIEW Conference – hope to catch up with people there – it starts on 24 October. Please come say hi! And it’s not too late to get tickets, either. Getting to Turin is easy, there’s flights from all over Europe and also of course from Rome. I’ll…

  • ‘Run with it’: designing a huge VFX sequence

    Some of the most intensive work for visual effects artists on any project can be when they are asked to design characters, environments and even shots – often from scratch. That creative process is a mix of concept design, devising a shooting methodology and technical R&D. All of those things were required on director James…