Going old-school: forced perspective and other effects in Ant-Man and the Wasp

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Ant-Man and the Wasp utilises the latest in visual effects tech to bring its story to the big screen. But some of the most fun shots in the film also have some of the most low-tech effects solutions.

These are where Ant-Man (Paul Rudd) visits his daughter’s school with Wasp (Evangeline Lilly) to retrieve a hidden suit. Ant-Man’s new suit is malfunctioning, causing him to grow or shrink unexpectedly. At one point he has to hide in a broom cupboard now too small to hold him, and later he and Wasp appear in the same room passing a bag between them with Ant-Man only half-size. Finally, Ant-Man has to climb down some normal sized steps but at his now half-height.

Several visual effects techniques overseen by VFX supe Stephane Ceretti – who describes the work in the video below – including forced perspective and meticulous compositing, made the sequence possible. Continue reading “Going old-school: forced perspective and other effects in Ant-Man and the Wasp”

Going through a phase: DNEG on Ant-Man and the Wasp’s Ghost effects

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In Ant-Man and the Wasp, a new character introduced in the film is Ava Starr, aka Ghost, played by Hannah John-Kamen. An accident has caused Starr to suffer from molecular instability, giving her the ability to phase through objects. She uses these powers against the film’s heroes in the hope of finding a cure through their quantum research.

DNEG led the effort to realise the CG Ghost asset and the phasing effect, with other studios also handling Ghost scenes. DNEG visual effects supervisor Alessandro Ongaro tells vfxblog how they approached the effect. Continue reading “Going through a phase: DNEG on Ant-Man and the Wasp’s Ghost effects”