I explored with MPC how animators on The Jungle Book kept the animals real, in this piece for Cartoon Brew.
Tag: CartoonBrew
Simpsons live – what could go wrong?
Here’s a tech piece at Cartoon Brew I wrote about the Simpsons live segment which utilised Adobe Character Animator and an extra keypad approach to adding animated elements.
Fusion is free, and on Mac too
For Cartoon Brew, I had a look behind Blackmagic Design’s release of Fusion compositing software for free and now for the Mac.
What The VR Future Holds
My second FMX report from Stuttgart for Cartoon Brew looks at the future of VR with an expert panel.
FMX: it’s all about VR
Here’s my first report from FMX 2016 for Cartoon Brew, where VR is the hot topic.
Ghost Cell – breathtaking filmmaking
Ghost Cell depicts an eerie side to Paris in what at first looks to be LIDAR imagery, but was in fact made possible via photogrammetry. More at Cartoon Brew.
Teddy Floppy Ear – a hybrid film
For Cartoon Brew, I interviewed ILM artist and director Grzegorz Jonkajtys about his Teddy Floppy Ear short film made with live action, miniatures and CG. It’s now in feature film development, too.