Tag: Inverse
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Stop. Stop-motion.
Laika’s work on Kubo was just incredible, and although it hasn’t been a huge success, it showed off the magic that still exists in stop-motion animation. So I took at look at some present and previous innovations in the field, for Inverse.
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Facial tracking and AR about to get even more friendly
I noticed researcher Hao Li was behind a new startup called Pinscreen which seemed to be doing some mysterious face tracking and AR app. So I talked to him about it for Inverse.
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How to make your dragon
Inverse asked me to explore the history of dragons in vfx, so I went from stop motion to CG in this retrospective.
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Trek moved vfx history a long way
For Inverse, I wrote about some of the big developments, like original models, the first CG sequence in a feature film, TV VFX and the newest warp speed stuff for Beyond.
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Return of the Slimer
How the vfx team on Ghostbusters brought back Slimer, Stay Puft and used new innovations to make the ghosts possible (like LED’s on set). A new piece for Inverse.
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The biggest shots in Independence Day: Resurgence
They’re all big! Here’s a new article for Inverse on just some of the alien invasion kick-ass VFX shots in the film. More to come on IDR, too.