Tag: Weta Digital
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Thanos, by Digital Domain and Weta Digital
I was particularly impressed at how both DD and Weta Digital made Thanos for Infinity War. Here’s my Cartoon Brew coverage.
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How do you give weight to big, bad monsters?
I asked Weta Digital animation supervisor David Clayton that question for VFX Voice, in relation to his work on Rampage.
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Rampage: vfxblog’s long read
I recently got the chance to visit Weta Digital and sit down with some of the team on Rampage. Here’s vfxblog’s special coverage of the film at vfxblog.com/rampage, looking at Weta Digital’s creature work and destruction sims.
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From live-action to final shots: a Weta Digital case study on Maze Runner: The Death Cure
“We have a tonne of data, we actually went a bit nuts on the film and we just over-covered.” – Chris White, Weta Digital visual effects supervisor When I watched some of the b-roll footage for Wes Ball’s latest Maze Runner film, The Death Cure – releasing soon on home entertainment – I was really struck…