It’s hard to write a post that will do the programme for FMX 2017 justice. There are just so many great speakers and sessions planned. If you’re able to head to Stuttgart on May 2-5, I’d say, do not hesitate.
This is one of the CG/VFX/Animation/production conferences where you can actually spend all four days in wall-to-wall sessions, or spend just as much time catching up with colleagues and friends.
If I had to list some highlights, they’d be something like this:
Valerian – ILM and Weta Digital have a sneak peek presentation.
Guardians of the Galaxy, Vol 2 – Animal Logic and Weta Digital also showcasing their work.
Rogue One – John Knoll’s going to be there!
Animation director’s panel – Kelly Asbury, Peter Lord and more.
Pixar and Disney – pretty much anything they’re doing, from Piper to Moana
Scanline’s Stephan Trojansky on water sims – the studio’s Flowline tools are some of the best
Anything real-time – Epic’s there, as is Unity, and there’s a special automotive thread
Digital humans forum – this is always awesome, and what you get is a lot of frank discussion and research being presented
OK, there’s so much more – check out the programme here: http://www.fmx.de/program2017/overview. And I’ll be there at FMX, so please come up and say hi.