Month: July 2017

  • Wonder Woman’s home

    For VFX Voice, I chatted to vfx supervisor Bill Westenhofer about making Wonder Woman’s home.

  • The making of ‘Extravaganza’

    A VR experience made with the help of Cinema 4D. Pretty neat. Here’s the VFX Voice story I wrote about it.

  • Wingnut AR’s super-cool ARKit demo at WWDC

    At Apple’s WWDC, Peter Jackson’s augmented reality studio Wingnut AR demo’d a scene using Apple’s ARKit – here’s a look behind the scenes at Cartoon Brew, including lots of testing photos.

  • Getting back on the Trojan Horse

    The first time I went to Trojan Horse was a Unicorn, we built sandcastles. The second time, there was bubble soccer. Who knows what’s in store for my third time? I’ll find out on 18 September, when the fifth edition of this highly unique event – known as THU – gets underway in the resort…

  • ‘Men in Black’ and its crazy collection of real and CG creatures

    “I’ve always told people that when you have a movie that’s fairly complicated be sure to have a talking pug dog in it, because then you can fix things after with the same pose.” – Eric Brevig, Men In Black visual effects supervisor Twenty years ago, Barry Sonnenfeld delivered the quirky action sci-fier Men in…