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Visual effects and animation journalist Ian Failes

Body Labs might be a way to change animation

Ian Failes Uncategorized August 21, 2017 1 Minute

SOMA2

I talked to Body Labs about their statistical models for the human body shape and motion, and how they might impact on animation for gaming, AR, VR and visual effects. Check it out at Cartoon Brew.

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Published by Ian Failes

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Published August 21, 2017

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