Year: 2018
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Solo’s old-school hyperspace jump
A new clip promoting Solo’s Blu-ray release is out, and it showcases the old-school techniques used to realise the hyperspace sequences on the Millennium Falcon. It includes a description of the technique by ILM’s Rob Bredow. Check out the clip below.
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How Imageworks helped make a massive Megalodon
My chat with Imageworks vfx supe Sue Rowe on The Meg, at VFX Voice.
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MPC’s creature tales
Go behind the scenes of MPC’s Creature Lab in this new – and very practical piece – in 3D World magazine.
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Puppet time
For VFX Voice, I asked Stargate Studios VFX supe Sam Nicholson about the crazy work involved in making The Happytime Murders possible.
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25 years of Nightmare Before Christmas
I talked to director Henry Selick about his film, The Nightmare Before Christmas, which is celebrating its 25th (!) anniversary this year. Check it out at Cartoon Brew.
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2D tools and what they let you do in 3D
For Cartoon Brew, I wrote about the 3D and 2D cross-over in some of the top animation tools. It’s amazing what can be done nowadays.
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5 talks you have to see at VIEW
One of the great things about the VIEW Conference – taking place 22-26 October in Turin, Italy – is that you can basically sit down in the morning and stay all day to watch wall-to-wall incredible VFX and animation talks. And you can do that all week. It’s basically one inspiring speaker after another. This…
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Aardman, digital make-up, for latest 3D Artist
For the latest 3D Artist magazine, I talked to Aardman’s David Sproxton and also dived into digital make-up with MPC, Mr. X, Outpost VFX, MASTERS FX and vfx artist Johnny Banta.
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Planes, Paris, Masks and Mirrors
My newest piece for VFX Voice on Mission: Impossible – Fallout. I also love the headline.
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Adrift: what is real and what isn’t
Milk VFX recently delivered visual effects for the film Adrift, including several shots of a yacht at sea as it is caught in a devastating storm. The studio’s breakdown video reveals the extent to which they took plate photography and realised the ocean and storm effects with some fantastic CG and water sims.