Category: Uncategorized
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The language of Arrival
Arrival is the best movie of 2016. I was lucky enough to speak to production designer Patrice Vermette about how he designed the alien language logograms, which are fantastic. Read the story at Thrillist.
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SIGGRAPH Asia 2016 preview: facial and speech animation for VR HMDs
I’ve been to a couple of amazing SIGGRAPH conferences now, and I’m the first to admit that most of the research presented in the Technical Papers is way beyond me. But I always remain fascinated by this part of the proceedings, and every now and then something you see at SIGGRAPH finds it way into…
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The Trip
Thrillist asked me to look back at some psychedelic visual effects in movie history, in honour of Doctor Strange’s incredible shots. Here’s my list.
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Victoria Alonso does sleep. A bit.
Had a great time meeting and chatting to Marvel’s Victoria Alonso at VIEW. The EVP has wrangled some incredible vfx work for much of Marvel’s latest MCU. Here’s my interview at Cartoon Brew.
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Trolls: the interview
At VIEW I got to speak with Mike Mitchell and and Walt Dohrn about their film Trolls made at DreamWorks Animation. It’s based on the trolls dolls, but ‘based’ isn’t really a good way to describe it. Here’s the Q&A at Cartoon Brew.
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Flamethrowers right in your face
Hacksaw Ridge is great, and its practical effects are fantastic. I talked to special effects supervisor Dan Oliver about the work, for Inverse.
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Computer Generations
Here’s an in-depth feature I wrote for 3D Artist magazine looking back at 30 years of VFX, in honour of the magazine’s 100th issue. Mag is available to buy right now.
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Memories of Cow & Chicken: David Feiss
At VIEW, I sat down with director David Feiss to discuss his work on Cow & Chicken, Yohoo and Friends and the Open Season films. Check it out at Cartoon Brew.
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Stopmo-VR? Phil Tippett’s Mad GOD launches into a new dimension
Phil Tippett’s stop motion passion project, Mad GOD, is getting its VR release via Wevr. The virtual reality experience made by Kaleidoscope and Wevr puts you among the hand-crafted puppets of this crazy Tippett world. It will be released on the Wevr Transport platform on the Samsung Gear VR. And you can also watch the behind…
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Picking the VFX trends is hard…
…but I came up with 5 in a special blog post for AV3 Software. What do you think of them?