Category: Uncategorized
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Volker Engel on Independence Day: Resurgence
A few days after delivering the final effects shots on Independence Day: Resurgence, visual effects supervisor Volker Engel spoke to vfxblog about the significant effort behind Roland Emmerich’s newest film. Around 1700 vfx shots are in Resurgence, many of them massive effects simulations depicting the impact of a new wave of alien invasion on Earth.…
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The biggest shots in Independence Day: Resurgence
They’re all big! Here’s a new article for Inverse on just some of the alien invasion kick-ass VFX shots in the film. More to come on IDR, too.
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Photogrammetizing Phil Tippett’s very awesome stop-mo puppets
It was announced a short while ago that Phil Tippett and his studio were contributing to an AR game called HoloGrid: Monster Battle. Then they had a successful Kickstarter for the game, so it’s definitely happening! Also, they used photogrammetry to capture Phil’s various stop motion puppets for use in the game – here’s my…
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Need a CG car in your spot?
This Blackbird car rig from The Mill is almost too cool to talk about, so just watch the vid.
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Tentacles, and everything else
With Hank, Pixar’s creative and technical team has once again outdone itself. I talked to supervising technical director John Halstead about bringing the octopus to life, for OnePerfectShot.
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A long chat with a great vfx supe
Bill Westenhofer is a great guy and a great vfx supervisor – so I really enjoyed finding out more about his experience on Warcraft. This is my first piece for MovieMaker magazine. Read it to find out which shot Bill did himself on the film – in Blender!
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The secrets behind Bad Robot’s vfx for ’10 Cloverfield Lane’
A lengthy Q&A with Bad Robot/Kelvin Optical vfx supervisor Luke McDonald about 10 Cloverfield Lane.
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Battle of the vfx
Two of the nicest artists in vfx – Steve Kullback and Joe Bauer – are featured in this Variety video hosted by David Cohen on the Battle of the Bastards ep in Game of Thrones.
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vfx_shot: Taking flight
MPC CG supervisor James Rustad details the visual effects required for Angel and Archangel’s wings in X-Men: Apocalypse.
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‘A Surreal Lucid Nightmare’
That’s a great way to describe anything, let alone a cinematic launch trailer. So when Axis Animation followed the idea for the new Dawn of War III, I had to to talk them – here’s the final piece for Cartoon Brew, with LOTS of behind the scenes.