Category: vfxblog
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Going old-school: forced perspective and other effects in Ant-Man and the Wasp
Ant-Man and the Wasp utilises the latest in visual effects tech to bring its story to the big screen. But some of the most fun shots in the film also have some of the most low-tech effects solutions. These are where Ant-Man (Paul Rudd) visits his daughter’s school with Wasp (Evangeline Lilly) to retrieve a…
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What the heck is SIGGRAPH’s Real-Time Live! (and why you should definitely see it)

There’s so much to take in at SIGGRAPH these days, but a couple of events are becoming absolute ‘must-sees’. One of those is Real-Time Live! which is an evening of on-stage presentations of real-time tech – ie. it’s live, and anything can happen. If you’re not already aware of how Real-Time LIVE! works, vfxblog spoke…
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Going through a phase: DNEG on Ant-Man and the Wasp’s Ghost effects
In Ant-Man and the Wasp, a new character introduced in the film is Ava Starr, aka Ghost, played by Hannah John-Kamen. An accident has caused Starr to suffer from molecular instability, giving her the ability to phase through objects. She uses these powers against the film’s heroes in the hope of finding a cure through…
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Finding ‘Indo’ – how ILM made Fallen Kingdom’s Indoraptor a different dinosaur
It’s basically psychotic. It doesn’t have a mother. It has no sense of right or wrong and it’s a bit unhinged. – Alex Wuttke, visual effects supervisor, Jurassic World: Fallen Kingdom The genetically engineered Indoraptor is a new kind of dinosaur introduced in Jurassic World: Fallen Kingdom. For the film’s effects teams, it was the…
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The saddest moment in Jurassic World: Fallen Kingdom was also one of the most beautiful
The sight of a brachiosaurus being enveloped in an ash cloud after the volcanic eruption of Isla Nublar – as several characters and other dinosaurs leave the island by boat – was a powerful moment in J.A. Bayona’s Jurassic World: Fallen Kingdom. vfxblog asked ILM animation supervisor Jance Rubinchik about the approach to that touching…
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A lion and a Mosasaurus: how those fun end moments of Jurassic World: Fallen Kingdom came to be
The final scenes of Fallen Kingdom, in which several dinos have escaped captivity and are now out in the ‘human world’, hint at exciting times to come. Two moments in particular stand-out: the sight of a giant Mosasaurus coming through a wave amidst a group of surfers, and a T. Rex roaring at a lion…
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The best of both Jurassic worlds: practical and digital
“We gave Neal a 200 million polygon file from the T. rex at one-to-one scale. He started printing it but two days later he rang me panicking, going, ‘David, David. I can see poly faces! I can see the polygons in my 3D print! We need more resolution!’” – David Vickery, visual effects supervisor, Jurassic…
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On the 20th anniversary of The X-Files Movie: ‘splosions!
In my book, Masters of FX, I profiled 16 visual and special effects supervisors about their bodies of work. One of those was Ian Hunter, who, through Hunter/Gratzner Industries and New Deal Studios, has contributed a wealth of practical, miniature, and other effects work for large scale films and other projects. Hunter supervised the miniature…
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Check out this mocap featurette for the VR ‘Jurassic World: Blue’ experience
Felix & Paul Studios is behind the ‘Jurassic World: Blue‘ VR mini-series available on Oculus Go, Oculus Rift and Samsung Gear VR headsets. They worked with ILM on the experience, and here’s a neat featurette on how the mocap was achieved. Look for ILM’s awesome animation supe Glen McIntosh!
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All aboard Solo’s conveyex train heist
I recently got to chat to Solo visual effects supervisor Rob Bredow about the film – you should be able to read various articles around the place, and I’ll post links to them at vfxblog.com. One of the standout sequences in the film is the conveyex train heist on Vandor, and Bredow shared his scouting, shooting,…