vfxblog

Visual effects and animation journalist Ian Failes



    • Submit your film to VIEW Conference!

      Are you a filmmaker? The 2018 VIEW Conference is now accepting submissions for its 2018 film competitions. There’s a €2,000 first prize – the VIEW Award – for short animated film, and the ITALIANMIX award for Italian short films. Here’s some more info on how to enter: – The VIEW AWARD is open to professionals…

      May 8, 2018
    • Remembering this killer ILM shot from Deep Impact, now 20 years old

      20 years ago, the first of 1998’s asteroid films, Deep Impact, was released. In some ways it used visual effects rather sparingly to showcase the result of a partial meteor hit on the Earth. Massive waves hitting New York were a feature of the film, and these were realised as CG water sims by ILM.…

      May 6, 2018
    • Interested in supporting vfxblog?

      Get in touch with Ian Failes at beforesandafters@gmail.com.

      May 4, 2018
    • The week that was at FMX 2018

      I’m now back in Sydney but last week I had an extraordinary time at FMX in Stuttgart. There I was lucky enough to introduce several killer VFX and animation presentations, and host my own track – ‘Then & Now’ – with Chris Wedge from Blue Sky Studios and Phil Tippett. Another highlight was moderating an…

      May 3, 2018
    • How do you give weight to big, bad monsters?

      I asked Weta Digital animation supervisor David Clayton that question for VFX Voice, in relation to his work on Rampage.

      May 2, 2018
    • Heads up: the oral history of Iron Man’s original HUD

      Several members of the original Iron Man HUD team – John Nelson, Wesley Sewell, Jonathan Rothbart, Kent Seki, Dav Rauch and Kyle McCulloch – weigh in on how the HUD was imagined, in this oral history at vfxblog. Read it at www.vfxblog.com/ironman.

      April 30, 2018
    • Rampage: vfxblog’s long read

      I recently got the chance to visit Weta Digital and sit down with some of the team on Rampage. Here’s vfxblog’s special coverage of the film at vfxblog.com/rampage, looking at Weta Digital’s creature work and destruction sims.

      April 26, 2018
    • What’s it really like to be a VFX vendor on a big TV show?

      I asked Image Engine, who worked on Lost in Space.

      April 23, 2018
    • The battle of the century

      Matt Patches from Thrillist had me collaborate on an incredible oral history of the Battle of NY in The Avengers. Check it out.

      April 23, 2018
    • FMX is here, and so are Chris Wedge and Phil Tippett

      I’m on the program board this year for FMX, and helped organise the ‘Then & Now’ track which is featuring Phil Tippett and Chris Wedge. Here’s a rundown at Cartoon Brew.

      April 22, 2018
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