Tag: vfxblog

  • Quickshots: ‘Valerian’s’ multi-world oner

    Weta Digital’s Valerian visual effects supervisor Martin Hill discusses that insane ‘oner’ of Valerian (Dane DeHaan) dashing through multiple worlds. Martin Hill: What’s happening in that sequence is, Valerian’s trying to get from one place to another as quickly as possible – that being a straight line. He’s just travelling in a straight line as…

  • Designing Baby Groot

    Marvel has released a short featurette from its Guardians of the Galaxy, Vol 2 Blu-ray/DVD focusing on designing Baby Groot, and it includes comments from overall vfx supe Christopher Townsend and the concept art and practical build required for on-set shooting. Check it out below.

  • The social (VFX) lives of Hollywood

    One of the toughest things about covering visual effects can be getting great VFX imagery to display with a story. There’s often a lengthy approvals process, and sometimes film and TV distributors just want to keep certain things under wraps. That can make it hard to produce interesting stories; in visual effects, behind the scenes…

  • Quickshots: How one of the coolest shots in ‘Baby Driver’ was pulled off

    Last night in Sydney I got to watch Edgar Wright’s Baby Driver for a second time, and see a post-film Q&A hosted by director George Miller. The Q&A was fantastic, diving into Wright’s directing choices, musical influences and juicy details about how some of the big driving stunts and shots in the film were captured.…

  • Getting back on the Trojan Horse

    The first time I went to Trojan Horse was a Unicorn, we built sandcastles. The second time, there was bubble soccer. Who knows what’s in store for my third time? I’ll find out on 18 September, when the fifth edition of this highly unique event – known as THU – gets underway in the resort…

  • MPC on its digital make-up advancements in ‘The Mummy’

    Previously on vfxblog, The Mummy’s overall visual effects supervisor Erik Nash weighed on crafting the 5 stages of transformation of Princess Ahmanet. Key to bringing her to life in closer-to-human form was augmenting real photography of Sofia Boutella by taking away portions or her face or body to show the re-generation process. MPC was behind…

  • Breaking down Princess Ahmanet’s 5 stages in ‘The Mummy’

    One of the key visual effects components of Alex Kurtzman’s The Mummy was the Mummy herself – Princess Ahmanet – seen in 5 various stages as she re-generates from her entombed and emaciated state into a more human-esque appearance. Some shots of the creature were fully digital creations completed by ILM, others were meticulous CG…

  • Anatomy of a scene: fleeing the undead in ‘The Mummy’

    In one incredible action scene in Alex Kurtzman’s The Mummy, Tom Cruise and Annabelle Wallis’ characters take control of an ambulance while being pursued by several undead and Princess Ahmanet (Sofia Boutella). The high-octane chase sees Nick Morton (Cruise) and Jenny Halsey (Wallis) out-run their attackers, but then dramatically crash the ambulance, before being confronted…

  • Quickshots: How that incredible animated mural in ‘Wonder Woman’ was made

    Perhaps taking inspiration from The Tale of the Three Brothers animation in Harry Potter and the Deathly Hallows – Part 1, Wonder Woman has its own animated sequence. This is seen early in the film when the history of the Amazon women warriors, and their relationship to Zeus, the leader of the gods and Ares,…

  • Why I think you should attend the VIEW Conference

    Take it from me, if you want to get a handle on some of the best visual effects, animation, games and VR content being produced right now, come to Turin, Italy in October for the VIEW Conference. Some big, big projects will be the subject of discussion, including War for the Planet of the Apes,…