New VFX Voice is out!

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The October 2018 issue of VFX Voice is now out, and includes a bunch of articles I was able to contribute:

The Lego Ninjago Movie – had a chat to Animal Logic about the film.

Blade Runner – talked to chief model maker Mark Stetson about the miniatures for the original film.

VES 70 – collated images and captions for the new group of films making it into the VES’ top VFX list.

American Gods – dived into Cinesite’s work on this amazing TV series.

New dragons, new fire

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As season 7 of Game of Thrones wrapped up, I had the opportunity to chat to Joe Bauer and Steve Kullback who lead the VFX effort on the show. This time we talked about the approach to dragons, and within that, the approach to fire. Check it out at VFX Voice, including a hint at what’s to come in season 8.

Director interview: Rupert Sanders on ‘Ghost in the Shell’

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For the premiere issue of the Visual Effects Society’s new print magazine, VFX Voice, I set out to cover the effects of Ghost in the Shell. I was lucky enough to speak to visual effects supervisors Guillaume Rocheron and John Dykstra, and a whole bunch of artists from Weta Workshop. I was also able to interview director Rupert Sanders about his approach to the practical and digital effects in the film.

Now that VFX Voice is out – see the cover article here – I thought I’d feature the full-length interview with Sanders here on vfxblog, which covers a lot of the director’s thoughts that couldn’t make it into the magazine for space considerations. Hope you enjoy. Continue reading Director interview: Rupert Sanders on ‘Ghost in the Shell’